AI Insights · Timothy · January 2023
Top 5 2D Cartoon Games on iOS in Italy: Q4 2022 Performance
Discover the performance trends of the top 5 2D cartoon games on iOS in Italy during Q4 2022, including downloads, revenue, and active users.
The fourth quarter of 2022 showcased intriguing trends for the top 5 2D cartoon games on iOS in Italy. Below, we examine the performance of X-HERO, Survivor!.io, UNO!™, Flashback: Tricky Fun Riddles, and Candy Crush Saga.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw significant fluctuations in its weekly downloads. Starting strong with 31.9K downloads in the first week of October, it peaked at 62.7K in mid-October before declining to 3.4K by the end of December. The game's weekly revenue also showed a steady climb, reaching a high of approximately $15.2K in mid-December. Active users dropped from 131.6K in late September to 44.8K by the end of the quarter.
Survivor!.io, published by HABBY, experienced a mix of trends. Weekly downloads began at 15.8K and fluctuated throughout the quarter, ending at 6.6K. Revenue saw a peak of around $10.4K in the final week of December after a mid-quarter dip. Active users showed a steady decline from 65.5K in late September to 57.2K by the end of December.
UNO!™ by Mattel163 Limited displayed a consistent increase in weekly downloads, starting at 5.7K and surging to 18.7K in the final week of December. The game’s revenue remained relatively stable, peaking at around $8.4K in the last week of the quarter. Active users rose steadily from 53.3K to 84.1K during the same period.
Flashback: Tricky Fun Riddles from Radiant Cat Studio saw its downloads peak at 18.5K at the end of October, before dropping to 4.2K by the end of December. Revenue remained modest, peaking at $67 in mid-December. The game's active users peaked at 30.1K in late October and decreased to 14.7K by the end of the quarter.
Finally, Candy Crush Saga from King maintained strong performance throughout the quarter. Weekly downloads peaked at 10.9K in the last week of December. Revenue showed consistent growth, reaching approximately $156.6K in the final week. Active users hovered around 100K throughout the quarter, ending at 98.1K in the last week.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.